Components scaling
All greed pixels are mover to the right, to avoid colision during components scaling. Now, the scaling is performed in the top right part of the screen.

The special borders are drawn, to mark the areas for histogram creation. Those borders are not used for program, but only for visual chack during the software development.



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0. Home
H. Hardware
L. Lighting
1. Frame fetch
2. Ball locate
3. Stretching
4. Unsharp mask
5. Component selection
6. Holes and scratches
7. Component shrink
8. Invert selection
9. Component list
10. Select best circle
11. Angle detection
12. Rotate selected
13. Select broad lines
14. Selected components list
15. Components scaling
16. Histogram
17. MSE and voting
C. Conclusion